Max Wash 55161cd6c8 mie: re-implement vectors of blocks and registers using vector move callbacks
vector move callbacks allow mie_name instances to be stored in movable memory,
as the internal bst pointers can now be fixed during vector resize operations.
2026-01-18 22:58:17 +00:00
2026-01-11 14:51:49 +00:00
2025-11-16 20:48:54 +00:00
2025-11-16 20:48:54 +00:00

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Mie

The Metacompute Instruction Engine
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About The Project

Mie is an extensible intermediate representation framework inspired by LLVM and MLIR. It is designed to accept high-level program representation from a compiler front-end, lower and optimise it into a flat stream of low-level instructions, and then convert it into a target-specific implementation.

(The name Mie is pronounced like "me", "bee", or "sea", and (despite the logo) is not pronounced like "my", "bye", or "pie")

License

Distributed under the BSD 3-Clause License. See LICENSE for more information.

Description
The Metacompute Instruction Engine
Readme BSD-3-Clause 824 KiB
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