Started implementing a boot-time memory manager
This commit is contained in:
@@ -1,7 +1,49 @@
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#include <stdio.h>
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#include <stddef.h>
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#include <inttypes.h>
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#include <sys/mman.h>
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#include "memblock.h"
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/* we're working with 4MiB of simulated system RAM */
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#define MEMORY_SIZE 0x400000ULL
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int main(int argc, const char **argv)
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{
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printf("Hello, world\n");
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void *system_memory = mmap(
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NULL,
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MEMORY_SIZE,
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PROT_READ | PROT_WRITE,
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MAP_PRIVATE | MAP_ANONYMOUS,
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-1, 0);
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if (system_memory == MAP_FAILED) {
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perror("mmap");
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fprintf(stderr, "cannot allocate simulated system RAM buffer");
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return -1;
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}
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printf("allocated 0x%llx bytes of memory to act as system RAM at %p\n", MEMORY_SIZE, system_memory);
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memblock_add(0, MEMORY_SIZE);
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memblock_reserve(0x10000, 0x40000);
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memblock_reserve(0x60000, 0x20000);
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memblock_reserve(0x30000, 0x40000);
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printf("memory regions:\n");
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for (unsigned int i = 0; i < memblock.memory.count; i++) {
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printf("\t%08" PRIxPTR "-%08" PRIxPTR "\n",
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memblock.memory.regions[i].base,
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memblock.memory.regions[i].limit);
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}
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printf("reserved regions:\n");
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for (unsigned int i = 0; i < memblock.reserved.count; i++) {
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printf("\t%08" PRIxPTR "-%08" PRIxPTR "\n",
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memblock.reserved.regions[i].base,
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memblock.reserved.regions[i].limit);
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}
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munmap(system_memory, MEMORY_SIZE);
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return 0;
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}
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144
sandbox/memblock/memblock.c
Normal file
144
sandbox/memblock/memblock.c
Normal file
@@ -0,0 +1,144 @@
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#include <stdbool.h>
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#include <string.h>
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#include "memblock.h"
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static memblock_region_t init_memory_regions[MEMBLOCK_INIT_MEMORY_REGION_COUNT];
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static memblock_region_t init_reserved_regions[MEMBLOCK_INIT_RESERVED_REGION_COUNT];
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memblock_t memblock = {
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.memory.regions = init_memory_regions,
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.memory.count = 0,
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.memory.max = MEMBLOCK_INIT_MEMORY_REGION_COUNT,
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.memory.name = "memory",
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.reserved.regions = init_reserved_regions,
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.reserved.count = 0,
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.reserved.max = MEMBLOCK_INIT_RESERVED_REGION_COUNT,
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.reserved.name = "reserved",
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};
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static int memblock_insert_region(memblock_type_t *type, memblock_region_t *to_add)
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{
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unsigned int i = 0;
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for (i = 0; i < type->count; i++) {
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const memblock_region_t *cur = &type->regions[i];
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if (cur->base >= to_add->limit) {
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break;
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}
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}
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memblock_region_t *src = &type->regions[i];
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memblock_region_t *dst = &type->regions[i + 1];
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unsigned int count = type->count - i;
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memmove(dst, src, count * sizeof *src);
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*src = *to_add;
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type->count++;
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return 0;
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}
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static int memblock_remove_region(memblock_type_t *type, unsigned int i)
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{
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if (i >= type->count) {
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return -1;
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}
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memblock_region_t *src = &type->regions[i + 1];
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memblock_region_t *dst = &type->regions[i];
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unsigned int count = type->count - i;
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memmove(dst, src, count * sizeof *src);
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type->count--;
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return 0;
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}
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int memblock_add_range(memblock_type_t *type, uintptr_t base, size_t size)
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{
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if (size == 0) {
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return 0;
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}
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uintptr_t limit = base + size - 1;
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if (type->count == 0) {
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type->regions[0].base = base;
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type->regions[0].limit = limit;
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type->count++;
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return 0;
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}
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memblock_region_t new_region = { .base = base, .limit = limit };
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bool add_new = true;
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for (unsigned int i = 0; i < type->count; i++) {
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memblock_region_t *cur_region = &type->regions[i];
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/* case 1: the region being added and the current region have no connection what-so-ever (no overlaps) */
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if (cur_region->limit + 1 < new_region.base || cur_region->base > new_region.limit) {
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continue;
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}
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/* case 2: the region being added matches a region already in the list. */
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if (cur_region->base == new_region.base && cur_region->limit == new_region.limit) {
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/* nothing needs to be done */
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add_new = false;
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break;
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}
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/* case 3: the region being added completely contains a region already in the list. */
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if (cur_region->base > new_region.base && cur_region->limit <= new_region.limit) {
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memblock_remove_region(type, i);
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/* after memblock_remove_region(), a different region will have moved into the array slot referenced by i.
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* decrementing i means we'll stay at the current index and process this region. */
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i--;
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continue;
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}
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/* case 4: the region being added meets or partially overlaps a region already in the list. */
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/* there can be an overlap at the beginning and the end of the region being added,
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* anything else is either a full overlap (case 3) or not within the region being added at all.
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* to handle this, remove the region that's already in the list and extend the region being added to cover it */
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if (new_region.base > cur_region->base || new_region.base == cur_region->limit - 1) {
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/* the new region overlaps the END of the current region, change the base of the new region to match that of the current region. */
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new_region.base = cur_region->base;
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} else if (new_region.base < cur_region->base || new_region.limit + 1 == cur_region->base){
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/* the new region overlaps the BEGINNING of the current region, change the limit of the new region to match that of the current region. */
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new_region.limit = cur_region->limit;
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} else {
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continue;
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}
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/* with the new region updated to include the current region, we can remove the current region from the list */
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memblock_remove_region(type, i);
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i--;
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}
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if (add_new) {
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memblock_insert_region(type, &new_region);
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}
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return 0;
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}
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int memblock_add(uintptr_t base, size_t size)
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{
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return memblock_add_range(&memblock.memory, base, size);
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}
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int memblock_reserve(uintptr_t base, size_t size)
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{
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return memblock_add_range(&memblock.reserved, base, size);
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}
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uintptr_t memblock_alloc(size_t size)
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{
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return 0;
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}
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48
sandbox/memblock/memblock.h
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48
sandbox/memblock/memblock.h
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@@ -0,0 +1,48 @@
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#ifndef MEMBLOCK_H_
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#define MEMBLOCK_H_
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#include <stddef.h>
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#include <stdint.h>
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#define MEMBLOCK_INIT_MEMORY_REGION_COUNT 128
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#define MEMBLOCK_INIT_RESERVED_REGION_COUNT 128
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#define __for_each_mem_range(i, type_a, type_b, p_start, p_end) \
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typedef uint64_t memblock_index_t;
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typedef struct memblock_region {
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/* the address of the first byte that makes up the region */
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uintptr_t base;
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/* the address of the last byte that makes up the region */
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size_t limit;
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} memblock_region_t;
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typedef struct memblock_type {
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struct memblock_region *regions;
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unsigned int count;
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unsigned int max;
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const char *name;
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} memblock_type_t;
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typedef struct memblock {
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struct memblock_type memory;
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struct memblock_type reserved;
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} memblock_t;
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typedef struct memblock_iter {
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memblock_index_t idx;
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uintptr_t base;
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size_t limit;
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} memblock_iter_t;
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extern memblock_t memblock;
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extern int __next_mem_range(memblock_iter_t *it);
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extern int memblock_add(uintptr_t base, size_t size);
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extern int memblock_reserve(uintptr_t base, size_t size);
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extern uintptr_t memblock_alloc(size_t size);
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#endif
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