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#include "liballoc.h"
/** Durand's Amazing Super Duper Memory functions. */
#define VERSION "1.1"
#define ALIGNMENT \
16ul // 4ul ///< This is the byte alignment
// that memory must be allocated on. IMPORTANT for GTK and other
// stuff.
#define ALIGN_TYPE char /// unsigned char[16] /// unsigned short
#define ALIGN_INFO \
sizeof(ALIGN_TYPE) * 16 ///< Alignment information is stored right
///< before the pointer. This is the number of
///< bytes of information stored there.
#define USE_CASE1
#define USE_CASE2
#define USE_CASE3
#define USE_CASE4
#define USE_CASE5
/** This macro will conveniently align our pointer upwards */
#define ALIGN(ptr) \
if (ALIGNMENT > 1) { \
uintptr_t diff; \
ptr = (void *)((uintptr_t)ptr + ALIGN_INFO); \
diff = (uintptr_t)ptr & (ALIGNMENT - 1); \
if (diff != 0) { \
diff = ALIGNMENT - diff; \
ptr = (void *)((uintptr_t)ptr + diff); \
} \
*((ALIGN_TYPE *)((uintptr_t)ptr - ALIGN_INFO)) \
= diff + ALIGN_INFO; \
}
#define UNALIGN(ptr) \
if (ALIGNMENT > 1) { \
uintptr_t diff \
= *((ALIGN_TYPE *)((uintptr_t)ptr - ALIGN_INFO)); \
if (diff < (ALIGNMENT + ALIGN_INFO)) { \
ptr = (void *)((uintptr_t)ptr - diff); \
} \
}
#define LIBALLOC_MAGIC 0xc001c0de
#define LIBALLOC_DEAD 0xdeaddead
#if defined DEBUG || defined INFO
#include <stdio.h>
#include <stdlib.h>
#define FLUSH() fflush(stdout)
#endif
/** A structure found at the top of all system allocated
* memory blocks. It details the usage of the memory block.
*/
struct liballoc_major {
struct liballoc_major *prev; ///< Linked list information.
struct liballoc_major *next; ///< Linked list information.
unsigned int pages; ///< The number of pages in the block.
unsigned int size; ///< The number of pages in the block.
unsigned int usage; ///< The number of bytes used in the block.
struct liballoc_minor *first; ///< A pointer to the first allocated
///< memory in the block.
};
/** This is a structure found at the beginning of all
* sections in a major block which were allocated by a
* malloc, calloc, realloc call.
*/
struct liballoc_minor {
struct liballoc_minor *prev; ///< Linked list information.
struct liballoc_minor *next; ///< Linked list information.
struct liballoc_major *block; ///< The owning block. A pointer to the
///< major structure.
unsigned int magic; ///< A magic number to idenfity correctness.
unsigned int size; ///< The size of the memory allocated. Could be 1
///< byte or more.
unsigned int req_size; ///< The size of memory requested.
};
#if 0
static struct liballoc_major *l_memRoot
= NULL; ///< The root memory block acquired from the system.
static struct liballoc_major *l_bestBet
= NULL; ///< The major with the most free memory.
static unsigned int l_pageSize
= 4096; ///< The size of an individual page. Set up in liballoc_init.
static unsigned int l_pageCount = 16; ///< The number of pages to request per
///< chunk. Set up in liballoc_init.
static unsigned long long l_allocated
= 0; ///< Running total of allocated memory.
static unsigned long long l_inuse = 0; ///< Running total of used memory.
static long long l_warningCount = 0; ///< Number of warnings encountered
static long long l_errorCount = 0; ///< Number of actual errors
static long long l_possibleOverruns = 0; ///< Number of possible overruns
#endif
// *********** HELPER FUNCTIONS *******************************
static void *liballoc_memset(void *s, int c, size_t n)
{
unsigned int i;
for (i = 0; i < n; i++)
((char *)s)[i] = c;
return s;
}
static void *liballoc_memcpy(void *s1, const void *s2, size_t n)
{
char *cdest;
char *csrc;
unsigned int *ldest = (unsigned int *)s1;
unsigned int *lsrc = (unsigned int *)s2;
while (n >= sizeof(unsigned int)) {
*ldest++ = *lsrc++;
n -= sizeof(unsigned int);
}
cdest = (char *)ldest;
csrc = (char *)lsrc;
while (n > 0) {
*cdest++ = *csrc++;
n -= 1;
}
return s1;
}
#if defined DEBUG || defined INFO
static void liballoc_dump()
{
#ifdef DEBUG
struct liballoc_major *maj = l_memRoot;
struct liballoc_minor *min = NULL;
#endif
printf("liballoc: ------ Memory data ---------------\n");
printf("liballoc: System memory allocated: %i bytes\n", l_allocated);
printf("liballoc: Memory in used (malloc'ed): %i bytes\n", l_inuse);
printf("liballoc: Warning count: %i\n", l_warningCount);
printf("liballoc: Error count: %i\n", l_errorCount);
printf("liballoc: Possible overruns: %i\n", l_possibleOverruns);
#ifdef DEBUG
while (maj != NULL) {
printf("liballoc: %x: total = %i, used = %i\n",
maj,
maj->size,
maj->usage);
min = maj->first;
while (min != NULL) {
printf("liballoc: %x: %i bytes\n", min, min->size);
min = min->next;
}
maj = maj->next;
}
#endif
FLUSH();
}
#endif
#define CTX(n) (heap->heap_liballoc.n)
// ***************************************************************
static struct liballoc_major *allocate_new_page(heap_t *heap, unsigned int size)
{
unsigned int st;
struct liballoc_major *maj;
// This is how much space is required.
st = size + sizeof(struct liballoc_major);
st += sizeof(struct liballoc_minor);
// Perfect amount of space?
if ((st % CTX(l_pageSize)) == 0)
st = st / (CTX(l_pageSize));
else
st = st / (CTX(l_pageSize)) + 1;
// No, add the buffer.
// Make sure it's >= the minimum size.
if (st < CTX(l_pageCount))
st = CTX(l_pageCount);
maj = (struct liballoc_major *)liballoc_alloc(heap, st);
if (maj == NULL) {
CTX(l_warningCount) += 1;
#if defined DEBUG || defined INFO
printf("liballoc: WARNING: liballoc_alloc( %i ) return NULL\n",
st);
FLUSH();
#endif
return NULL; // uh oh, we ran out of memory.
}
maj->prev = NULL;
maj->next = NULL;
maj->pages = st;
maj->size = st * CTX(l_pageSize);
maj->usage = sizeof(struct liballoc_major);
maj->first = NULL;
CTX(l_allocated) += maj->size;
#ifdef DEBUG
printf("liballoc: Resource allocated %x of %i pages (%i bytes) for %i "
"size.\n",
maj,
st,
maj->size,
size);
printf("liballoc: Total memory usage = %i KB\n",
(int)((l_allocated / (1024))));
FLUSH();
#endif
return maj;
}
void *PREFIX(malloc)(heap_t *heap, size_t req_size)
{
int startedBet = 0;
unsigned long long bestSize = 0;
void *p = NULL;
uintptr_t diff;
struct liballoc_major *maj;
struct liballoc_minor *min;
struct liballoc_minor *new_min;
unsigned long size = req_size;
// For alignment, we adjust size so there's enough space to align.
if (ALIGNMENT > 1) {
size += ALIGNMENT + ALIGN_INFO;
}
// So, ideally, we really want an alignment of 0 or 1 in order
// to save space.
liballoc_lock(heap);
if (size == 0) {
CTX(l_warningCount) += 1;
#if defined DEBUG || defined INFO
printf("liballoc: WARNING: alloc( 0 ) called from %x\n",
__builtin_return_address(0));
FLUSH();
#endif
liballoc_unlock(heap);
return PREFIX(malloc)(heap, 1);
}
if (CTX(l_memRoot) == NULL) {
#if defined DEBUG || defined INFO
#ifdef DEBUG
printf("liballoc: initialization of liballoc " VERSION "\n");
#endif
atexit(liballoc_dump);
FLUSH();
#endif
// This is the first time we are being used.
CTX(l_memRoot) = allocate_new_page(heap, size);
if (CTX(l_memRoot) == NULL) {
liballoc_unlock(heap);
#ifdef DEBUG
printf("liballoc: initial l_memRoot initialization "
"failed\n",
p);
FLUSH();
#endif
return NULL;
}
#ifdef DEBUG
printf("liballoc: set up first memory major %x\n", l_memRoot);
FLUSH();
#endif
}
#ifdef DEBUG
printf("liballoc: %x PREFIX(malloc)( %i ): ",
__builtin_return_address(0),
size);
FLUSH();
#endif
// Now we need to bounce through every major and find enough space....
maj = CTX(l_memRoot);
startedBet = 0;
// Start at the best bet....
if (CTX(l_bestBet) != NULL) {
bestSize = CTX(l_bestBet)->size - CTX(l_bestBet)->usage;
if (bestSize > (size + sizeof(struct liballoc_minor))) {
maj = CTX(l_bestBet);
startedBet = 1;
}
}
while (maj != NULL) {
diff = maj->size - maj->usage;
// free memory in the block
if (bestSize < diff) {
// Hmm.. this one has more memory then our bestBet.
// Remember!
CTX(l_bestBet) = maj;
bestSize = diff;
}
#ifdef USE_CASE1
// CASE 1: There is not enough space in this major block.
if (diff < (size + sizeof(struct liballoc_minor))) {
#ifdef DEBUG
printf("CASE 1: Insufficient space in block %x\n", maj);
FLUSH();
#endif
// Another major block next to this one?
if (maj->next != NULL) {
maj = maj->next; // Hop to that one.
continue;
}
if (startedBet == 1) // If we started at the best bet,
{ // let's start all over again.
maj = CTX(l_memRoot);
startedBet = 0;
continue;
}
// Create a new major block next to this one and...
maj->next = allocate_new_page(
heap,
size); // next one will be okay.
if (maj->next == NULL)
break; // no more memory.
maj->next->prev = maj;
maj = maj->next;
// .. fall through to CASE 2 ..
}
#endif
#ifdef USE_CASE2
// CASE 2: It's a brand new block.
if (maj->first == NULL) {
maj->first
= (struct liballoc_minor
*)((uintptr_t)maj
+ sizeof(struct liballoc_major));
maj->first->magic = LIBALLOC_MAGIC;
maj->first->prev = NULL;
maj->first->next = NULL;
maj->first->block = maj;
maj->first->size = size;
maj->first->req_size = req_size;
maj->usage += size + sizeof(struct liballoc_minor);
CTX(l_inuse) += size;
p = (void *)((uintptr_t)(maj->first)
+ sizeof(struct liballoc_minor));
ALIGN(p);
#ifdef DEBUG
printf("CASE 2: returning %x\n", p);
FLUSH();
#endif
liballoc_unlock(heap); // release the lock
return p;
}
#endif
#ifdef USE_CASE3
// CASE 3: Block in use and enough space at the start of the
// block.
diff = (uintptr_t)(maj->first);
diff -= (uintptr_t)maj;
diff -= sizeof(struct liballoc_major);
if (diff >= (size + sizeof(struct liballoc_minor))) {
// Yes, space in front. Squeeze in.
maj->first->prev
= (struct liballoc_minor
*)((uintptr_t)maj
+ sizeof(struct liballoc_major));
maj->first->prev->next = maj->first;
maj->first = maj->first->prev;
maj->first->magic = LIBALLOC_MAGIC;
maj->first->prev = NULL;
maj->first->block = maj;
maj->first->size = size;
maj->first->req_size = req_size;
maj->usage += size + sizeof(struct liballoc_minor);
CTX(l_inuse) += size;
p = (void *)((uintptr_t)(maj->first)
+ sizeof(struct liballoc_minor));
ALIGN(p);
#ifdef DEBUG
printf("CASE 3: returning %x\n", p);
FLUSH();
#endif
liballoc_unlock(heap); // release the lock
return p;
}
#endif
#ifdef USE_CASE4
// CASE 4: There is enough space in this block. But is it
// contiguous?
min = maj->first;
// Looping within the block now...
while (min != NULL) {
// CASE 4.1: End of minors in a block. Space from last
// and end?
if (min->next == NULL) {
// the rest of this block is free... is it big
// enough?
diff = (uintptr_t)(maj) + maj->size;
diff -= (uintptr_t)min;
diff -= sizeof(struct liballoc_minor);
diff -= min->size;
// minus already existing usage..
if (diff
>= (size + sizeof(struct liballoc_minor))) {
// yay....
min->next
= (struct liballoc_minor
*)((uintptr_t)min
+ sizeof(
struct
liballoc_minor)
+ min->size);
min->next->prev = min;
min = min->next;
min->next = NULL;
min->magic = LIBALLOC_MAGIC;
min->block = maj;
min->size = size;
min->req_size = req_size;
maj->usage += size
+ sizeof(struct
liballoc_minor);
CTX(l_inuse) += size;
p = (void *)((uintptr_t)min
+ sizeof(struct
liballoc_minor));
ALIGN(p);
#ifdef DEBUG
printf("CASE 4.1: returning %x\n", p);
FLUSH();
#endif
liballoc_unlock(
heap); // release the lock
return p;
}
}
// CASE 4.2: Is there space between two minors?
if (min->next != NULL) {
// is the difference between here and next big
// enough?
diff = (uintptr_t)(min->next);
diff -= (uintptr_t)min;
diff -= sizeof(struct liballoc_minor);
diff -= min->size;
// minus our existing usage.
if (diff
>= (size + sizeof(struct liballoc_minor))) {
// yay......
new_min = (struct liballoc_minor
*)((uintptr_t)min
+ sizeof(
struct
liballoc_minor)
+ min->size);
new_min->magic = LIBALLOC_MAGIC;
new_min->next = min->next;
new_min->prev = min;
new_min->size = size;
new_min->req_size = req_size;
new_min->block = maj;
min->next->prev = new_min;
min->next = new_min;
maj->usage += size
+ sizeof(struct
liballoc_minor);
CTX(l_inuse) += size;
p = (void *)((uintptr_t)new_min
+ sizeof(struct
liballoc_minor));
ALIGN(p);
#ifdef DEBUG
printf("CASE 4.2: returning %x\n", p);
FLUSH();
#endif
liballoc_unlock(
heap); // release the lock
return p;
}
} // min->next != NULL
min = min->next;
} // while min != NULL ...
#endif
#ifdef USE_CASE5
// CASE 5: Block full! Ensure next block and loop.
if (maj->next == NULL) {
#ifdef DEBUG
printf("CASE 5: block full\n");
FLUSH();
#endif
if (startedBet == 1) {
maj = CTX(l_memRoot);
startedBet = 0;
continue;
}
// we've run out. we need more...
maj->next = allocate_new_page(
heap,
size); // next one guaranteed to be okay
if (maj->next == NULL)
break; // uh oh, no more memory.....
maj->next->prev = maj;
}
#endif
maj = maj->next;
} // while (maj != NULL)
liballoc_unlock(heap); // release the lock
#ifdef DEBUG
printf("All cases exhausted. No memory available.\n");
FLUSH();
#endif
#if defined DEBUG || defined INFO
printf("liballoc: WARNING: PREFIX(malloc)( %i ) returning NULL.\n",
size);
liballoc_dump();
FLUSH();
#endif
return NULL;
}
void PREFIX(free)(heap_t *heap, void *ptr)
{
struct liballoc_minor *min;
struct liballoc_major *maj;
if (ptr == NULL) {
CTX(l_warningCount) += 1;
#if defined DEBUG || defined INFO
printf("liballoc: WARNING: PREFIX(free)( NULL ) called from "
"%x\n",
__builtin_return_address(0));
FLUSH();
#endif
return;
}
UNALIGN(ptr);
liballoc_lock(heap); // lockit
min = (struct liballoc_minor *)((uintptr_t)ptr
- sizeof(struct liballoc_minor));
if (min->magic != LIBALLOC_MAGIC) {
CTX(l_errorCount) += 1;
// Check for overrun errors. For all bytes of LIBALLOC_MAGIC
if (((min->magic & 0xFFFFFF) == (LIBALLOC_MAGIC & 0xFFFFFF))
|| ((min->magic & 0xFFFF) == (LIBALLOC_MAGIC & 0xFFFF))
|| ((min->magic & 0xFF) == (LIBALLOC_MAGIC & 0xFF))) {
CTX(l_possibleOverruns) += 1;
#if defined DEBUG || defined INFO
printf("liballoc: ERROR: Possible 1-3 byte overrun for "
"magic %x != %x\n",
min->magic,
LIBALLOC_MAGIC);
FLUSH();
#endif
}
if (min->magic == LIBALLOC_DEAD) {
#if defined DEBUG || defined INFO
printf("liballoc: ERROR: multiple PREFIX(free)() "
"attempt on %x from %x.\n",
ptr,
__builtin_return_address(0));
FLUSH();
#endif
} else {
#if defined DEBUG || defined INFO
printf("liballoc: ERROR: Bad PREFIX(free)( %x ) called "
"from %x\n",
ptr,
__builtin_return_address(0));
FLUSH();
#endif
}
// being lied to...
liballoc_unlock(heap); // release the lock
return;
}
#ifdef DEBUG
printf("liballoc: %x PREFIX(free)( %x ): ",
__builtin_return_address(0),
ptr);
FLUSH();
#endif
maj = min->block;
CTX(l_inuse) -= min->size;
maj->usage -= (min->size + sizeof(struct liballoc_minor));
min->magic = LIBALLOC_DEAD; // No mojo.
if (min->next != NULL)
min->next->prev = min->prev;
if (min->prev != NULL)
min->prev->next = min->next;
if (min->prev == NULL)
maj->first = min->next;
// Might empty the block. This was the first
// minor.
// We need to clean up after the majors now....
if (maj->first == NULL) // Block completely unused.
{
if (CTX(l_memRoot) == maj)
CTX(l_memRoot) = maj->next;
if (CTX(l_bestBet) == maj)
CTX(l_bestBet) = NULL;
if (maj->prev != NULL)
maj->prev->next = maj->next;
if (maj->next != NULL)
maj->next->prev = maj->prev;
CTX(l_allocated) -= maj->size;
liballoc_free(heap, maj, maj->pages);
} else {
if (CTX(l_bestBet) != NULL) {
int bestSize
= CTX(l_bestBet)->size - CTX(l_bestBet)->usage;
int majSize = maj->size - maj->usage;
if (majSize > bestSize)
CTX(l_bestBet) = maj;
}
}
#ifdef DEBUG
printf("OK\n");
FLUSH();
#endif
liballoc_unlock(heap); // release the lock
}
void *PREFIX(calloc)(heap_t *heap, size_t nobj, size_t size)
{
int real_size;
void *p;
real_size = nobj * size;
p = PREFIX(malloc)(heap, real_size);
liballoc_memset(p, 0, real_size);
return p;
}
void *PREFIX(realloc)(heap_t *heap, void *p, size_t size)
{
void *ptr;
struct liballoc_minor *min;
unsigned int real_size;
// Honour the case of size == 0 => free old and return NULL
if (size == 0) {
PREFIX(free)(heap, p);
return NULL;
}
// In the case of a NULL pointer, return a simple malloc.
if (p == NULL)
return PREFIX(malloc)(heap, size);
// Unalign the pointer if required.
ptr = p;
UNALIGN(ptr);
liballoc_lock(heap); // lockit
min = (struct liballoc_minor *)((uintptr_t)ptr
- sizeof(struct liballoc_minor));
// Ensure it is a valid structure.
if (min->magic != LIBALLOC_MAGIC) {
CTX(l_errorCount) += 1;
// Check for overrun errors. For all bytes of LIBALLOC_MAGIC
if (((min->magic & 0xFFFFFF) == (LIBALLOC_MAGIC & 0xFFFFFF))
|| ((min->magic & 0xFFFF) == (LIBALLOC_MAGIC & 0xFFFF))
|| ((min->magic & 0xFF) == (LIBALLOC_MAGIC & 0xFF))) {
CTX(l_possibleOverruns) += 1;
#if defined DEBUG || defined INFO
printf("liballoc: ERROR: Possible 1-3 byte overrun for "
"magic %x != %x\n",
min->magic,
LIBALLOC_MAGIC);
FLUSH();
#endif
}
if (min->magic == LIBALLOC_DEAD) {
#if defined DEBUG || defined INFO
printf("liballoc: ERROR: multiple PREFIX(free)() "
"attempt on %x from %x.\n",
ptr,
__builtin_return_address(0));
FLUSH();
#endif
} else {
#if defined DEBUG || defined INFO
printf("liballoc: ERROR: Bad PREFIX(free)( %x ) called "
"from %x\n",
ptr,
__builtin_return_address(0));
FLUSH();
#endif
}
// being lied to...
liballoc_unlock(heap); // release the lock
return NULL;
}
// Definitely a memory block.
real_size = min->req_size;
if (real_size >= size) {
min->req_size = size;
liballoc_unlock(heap);
return p;
}
liballoc_unlock(heap);
// If we got here then we're reallocating to a block bigger than us.
ptr = PREFIX(malloc)(heap, size); // We need to allocate new memory
liballoc_memcpy(ptr, p, real_size);
PREFIX(free)(heap, p);
return ptr;
}
int liballoc_lock(heap_t *heap)
{
/* TODO */
return 0;
}
int liballoc_unlock(heap_t *heap)
{
/* TODO */
return 0;
}
void *liballoc_alloc(heap_t *heap, size_t sz)
{
return heap_expand(heap, sz);
}
int liballoc_free(heap_t *heap, void *p, size_t sz)
{
/* TODO */
return 0;
}