Files
mie/mie/vector.c
Max Wash 55161cd6c8 mie: re-implement vectors of blocks and registers using vector move callbacks
vector move callbacks allow mie_name instances to be stored in movable memory,
as the internal bst pointers can now be fixed during vector resize operations.
2026-01-18 22:58:17 +00:00

237 lines
4.9 KiB
C

#include <mie/vector.h>
#include <stdlib.h>
#include <string.h>
#define DEFAULT_CAPACITY 16
struct vector {
void *v_buf;
size_t v_itemsz;
size_t v_count;
size_t v_max;
};
static void vector_wrap(
struct vector *v, void **vector, size_t item_size, size_t *count,
size_t *max)
{
v->v_buf = *vector;
v->v_itemsz = item_size;
v->v_count = *count;
v->v_max = *max;
}
static void vector_unwrap(
struct vector *v, void **vector, size_t item_size, size_t *count,
size_t *max)
{
*vector = v->v_buf;
*count = v->v_count;
*max = v->v_max;
}
static int move_vector_items(
struct vector *v, void *new_buf, size_t new_capacity,
const struct mie_vector_ops *ops)
{
size_t items_to_copy = MIN(v->v_count, new_capacity);
if (!ops || (!ops->v_copy && !ops->v_move)) {
memcpy(new_buf, v->v_buf, items_to_copy * v->v_itemsz);
return 0;
}
char *src = v->v_buf;
char *dst = new_buf;
for (size_t i = 0; i < items_to_copy; i++) {
if (ops->v_move) {
ops->v_move(dst, src, v->v_itemsz);
} else if (ops->v_copy) {
ops->v_copy(dst, src, v->v_itemsz);
} else {
memcpy(dst, src, v->v_itemsz);
}
src += v->v_itemsz;
dst += v->v_itemsz;
}
return 0;
}
static int trim_excess_items(
struct vector *v, size_t new_capacity, const struct mie_vector_ops *ops)
{
size_t to_trim = v->v_count - new_capacity;
size_t start = new_capacity;
char *item = &v->v_buf[start];
for (size_t i = start; i < v->v_count; i++) {
ops->v_destroy(item);
item += v->v_itemsz;
}
return 0;
}
static int vector_resize(
struct vector *v, size_t new_capacity, const struct mie_vector_ops *ops)
{
if (v->v_max >= new_capacity) {
return 0;
}
void *new_buf = malloc(new_capacity * v->v_itemsz);
if (!new_buf) {
return -1;
}
move_vector_items(v, new_buf, new_capacity, ops);
if (ops && ops->v_destroy && new_capacity < v->v_count) {
trim_excess_items(v, new_capacity, ops);
}
if (v->v_buf) {
free(v->v_buf);
}
v->v_buf = new_buf;
v->v_max = new_capacity;
if (new_capacity < v->v_count) {
v->v_count = new_capacity;
}
return 0;
}
static int vector_push_back(
struct vector *v, const void *item, const struct mie_vector_ops *ops)
{
int err = vector_resize(v, v->v_count + DEFAULT_CAPACITY, ops);
if (err != 0) {
return err;
}
void *dest = (char *)v->v_buf + (v->v_count * v->v_itemsz);
memcpy(dest, item, v->v_itemsz);
v->v_count++;
return 0;
}
static int vector_pop_back(struct vector *v, const struct mie_vector_ops *ops)
{
if (v->v_count > 0) {
v->v_count--;
}
return 0;
}
static void *vector_emplace_back(struct vector *v, const struct mie_vector_ops *ops)
{
int err = 0;
if (v->v_count >= v->v_max) {
err = vector_resize(v, v->v_count + DEFAULT_CAPACITY, ops);
}
if (err != 0) {
return NULL;
}
void *dest = (char *)v->v_buf + (v->v_count * v->v_itemsz);
memset(dest, 0x0, v->v_itemsz);
v->v_count++;
return dest;
}
static void vector_destroy_items(struct vector *v, const struct mie_vector_ops *ops)
{
for (size_t i = 0; i < v->v_count; i++) {
void *item = (char *)v->v_buf + (i * v->v_itemsz);
ops->v_destroy(item);
}
}
static void vector_trim(struct vector *v, const struct mie_vector_ops *ops)
{
if (v->v_max > v->v_count) {
vector_resize(v, v->v_count, ops);
}
}
static void vector_destroy(struct vector *v, const struct mie_vector_ops *ops)
{
if (ops && ops->v_destroy) {
vector_destroy_items(v, ops);
}
if (v->v_buf) {
free(v->v_buf);
}
v->v_buf = NULL;
v->v_count = 0;
v->v_max = 0;
}
int __mie_vector_push_back(
void **vector, const void *item, size_t item_size, size_t *count,
size_t *max, const struct mie_vector_ops *ops)
{
struct vector v = {};
int err = 0;
vector_wrap(&v, vector, item_size, count, max);
err = vector_push_back(&v, item, ops);
vector_unwrap(&v, vector, item_size, count, max);
return err;
}
void __mie_vector_pop_back(
void **vector, size_t item_size, size_t *count, size_t *max,
const struct mie_vector_ops *ops)
{
struct vector v = {};
vector_wrap(&v, vector, item_size, count, max);
vector_pop_back(&v, ops);
vector_unwrap(&v, vector, item_size, count, max);
}
void *__mie_vector_emplace_back(
void **vector, size_t item_size, size_t *count, size_t *max,
const struct mie_vector_ops *ops)
{
struct vector v = {};
void *p = 0;
vector_wrap(&v, vector, item_size, count, max);
p = vector_emplace_back(&v, ops);
vector_unwrap(&v, vector, item_size, count, max);
return p;
}
void __mie_vector_trim(
void **vector, size_t item_size, size_t *count, size_t *max,
const struct mie_vector_ops *ops)
{
struct vector v = {};
vector_wrap(&v, vector, item_size, count, max);
vector_trim(&v, ops);
vector_unwrap(&v, vector, item_size, count, max);
}
void __mie_vector_destroy(
void **vector, size_t item_size, size_t *count, size_t *max,
const struct mie_vector_ops *ops)
{
struct vector v = {};
vector_wrap(&v, vector, item_size, count, max);
vector_destroy(&v, ops);
vector_unwrap(&v, vector, item_size, count, max);
}