mie: name: implement parent-child maps and recursive name searches

This commit is contained in:
2026-01-08 18:53:56 +00:00
parent 5b06934e85
commit 789bd1309f
2 changed files with 100 additions and 7 deletions

View File

@@ -3,13 +3,21 @@
#include <blue/core/btree.h>
#include <blue/core/queue.h>
#include <mie/misc.h>
#include <mie/parse/file-span.h>
#define MIE_NAME_VALID(p) (((p)->n_str) != NULL)
struct mie_name_map;
enum mie_name_map_flags {
MIE_NAME_MAP_STRICT = 0x01u,
/* put(): take the name hint as the required name, and don't amend it
* to ensure uniqueness. if the given name already exists, the operation
* fails. */
MIE_NAME_MAP_F_STRICT = 0x01u,
/* get(): if the given name does not exist in the name map, recursively
* search the parent map(s) until a result is found. */
MIE_NAME_MAP_F_RECURSIVE = 0x02u,
};
enum mie_name_map_entry_type {
@@ -31,6 +39,10 @@ struct mie_name {
struct mie_name_map_entry n_base;
struct mie_name_map *n_parent;
char *n_str;
/* if this name was read from a file, these structs can be used to
* record the location within the file where the name is found. */
struct mie_file_span n_start, n_end;
};
struct mie_name_bucket {
@@ -39,13 +51,17 @@ struct mie_name_bucket {
};
struct mie_name_map {
const struct mie_name_map *m_parent;
b_btree m_entries;
size_t m_next_id;
};
extern struct mie_name_map *mie_name_map_create(void);
extern struct mie_name_map *mie_name_map_create(const struct mie_name_map *parent);
extern void mie_name_map_destroy(struct mie_name_map *map);
extern const struct mie_name *mie_name_map_get(
const struct mie_name_map *map, const char *name,
enum mie_name_map_flags flags);
extern struct mie_name *mie_name_map_put(
struct mie_name_map *map, struct mie_name *entry, const char *hint,
enum mie_name_map_flags flags);

View File

@@ -4,9 +4,10 @@
#include <stdlib.h>
#include <string.h>
B_BTREE_DEFINE_SIMPLE_INSERT(struct mie_name_map_entry, e_node, e_hash, put_entry)
B_BTREE_DEFINE_SIMPLE_GET(
struct mie_name_map_entry, uint64_t, e_node, e_hash, get_entry)
static B_BTREE_DEFINE_SIMPLE_INSERT(
struct mie_name_map_entry, e_node, e_hash, put_entry);
static B_BTREE_DEFINE_SIMPLE_GET(
struct mie_name_map_entry, uint64_t, e_node, e_hash, get_entry);
static struct mie_name_bucket *create_bucket(void)
{
@@ -36,7 +37,7 @@ static void destroy_bucket(struct mie_name_bucket *bucket)
free(bucket);
}
struct mie_name_map *mie_name_map_create(void)
struct mie_name_map *mie_name_map_create(const struct mie_name_map *parent)
{
struct mie_name_map *out = malloc(sizeof *out);
if (!out) {
@@ -44,6 +45,8 @@ struct mie_name_map *mie_name_map_create(void)
}
memset(out, 0x0, sizeof *out);
out->m_parent = parent;
return out;
}
@@ -127,6 +130,80 @@ static b_status put_name(struct mie_name_map *map, struct mie_name *name)
return B_SUCCESS;
}
static bool check_name(const struct mie_name *name, const char *s, uint64_t hash)
{
return name->n_base.e_hash == hash && !strcmp(name->n_str, s);
}
static const struct mie_name *find_name_in_bucket(
const struct mie_name_bucket *bucket, const char *s, uint64_t hash)
{
b_queue_entry *entry = b_queue_first(&bucket->b_names);
while (entry) {
struct mie_name_map_entry *map_entry
= b_unbox(struct mie_name_map_entry, entry, e_entry);
struct mie_name *name = (struct mie_name *)map_entry;
if (check_name(name, s, hash)) {
return name;
}
entry = b_queue_next(entry);
}
return NULL;
}
static const struct mie_name *name_map_get(
const struct mie_name_map *map, const char *name, uint64_t name_hash)
{
const struct mie_name_map_entry *entry
= get_entry(&map->m_entries, name_hash);
if (!entry) {
return NULL;
}
const struct mie_name *name_entry = NULL;
struct mie_name_bucket *bucket = NULL;
switch (entry->e_type) {
case MIE_NAME_MAP_E_NAME:
name_entry = (struct mie_name *)entry;
if (check_name(name_entry, name, name_hash)) {
return name_entry;
}
break;
case MIE_NAME_MAP_E_BUCKET:
bucket = (struct mie_name_bucket *)entry;
name_entry = find_name_in_bucket(bucket, name, name_hash);
if (name_entry) {
return name_entry;
}
break;
default:
break;
}
return NULL;
}
const struct mie_name *mie_name_map_get(
const struct mie_name_map *map, const char *name,
enum mie_name_map_flags flags)
{
uint64_t name_hash = b_hash_cstr(name);
while (map) {
const struct mie_name *result = name_map_get(map, name, name_hash);
if (result) {
return result;
}
map = (flags & MIE_NAME_MAP_F_RECURSIVE) ? map->m_parent : NULL;
}
return NULL;
}
struct mie_name *mie_name_map_put(
struct mie_name_map *map, struct mie_name *entry, const char *hint,
enum mie_name_map_flags flags)
@@ -156,7 +233,7 @@ struct mie_name *mie_name_map_put(
}
}
if (flags & MIE_NAME_MAP_STRICT) {
if (flags & MIE_NAME_MAP_F_STRICT) {
/* the caller insists that `hint` be used as the name.
* such a name already exists, so we can't help them */
return NULL;