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mango/include/kernel/btree.h
2026-02-19 19:13:44 +00:00

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19 KiB
C

/*
The Clear BSD License
Copyright (c) 2023 Max Wash
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted (subject to the limitations in the disclaimer
below) provided that the following conditions are met:
- Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
- Neither the name of the copyright holder nor the names of its
contributors may be used to endorse or promote products derived from this
software without specific prior written permission.
*/
#ifndef KERNEL_BTREE_H_
#define KERNEL_BTREE_H_
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
/* if your custom structure contains a struct btree_node (i.e. it can be part of
a btree), you can use this macro to convert a struct btree_node* to a
your_type*
@param t the name of your custom type (something that can be passed to
offsetof)
@param m the name of the struct btree_node member variable within your custom
type.
@param v the struct btree_node pointer that you wish to convert. if this is
NULL, NULL will be returned.
*/
#define BTREE_CONTAINER(t, m, v) \
((void *)((v) ? (uintptr_t)(v) - (offsetof(t, m)) : 0))
/* defines a simple node insertion function.
this function assumes that your nodes have simple integer keys that can be
compared with the usual operators.
EXAMPLE:
if you have a tree node type like this:
struct my_tree_node {
int key;
struct btree_node base;
}
You would use the following call to generate an insert function for a tree
with this node type:
BTREE_DEFINE_SIMPLE_INSERT(struct my_tree_node, base, key,
my_tree_node_insert);
Which would emit a function defined like:
static void my_tree_node_insert(struct btree *tree, struct my_tree_node
*node);
@param node_type your custom tree node type. usually a structure that
contains a struct btree_node member.
@param container_node_member the name of the struct btree_node member
variable within your custom type.
@param container_key_member the name of the key member variable within your
custom type.
@param function_name the name of the function to generate.
*/
#define BTREE_DEFINE_SIMPLE_INSERT( \
node_type, \
container_node_member, \
container_key_member, \
function_name) \
void function_name(struct btree *tree, node_type *node) \
{ \
if (!tree->b_root) { \
tree->b_root = &node->container_node_member; \
btree_insert_fixup( \
tree, \
&node->container_node_member); \
return; \
} \
\
struct btree_node *cur = tree->b_root; \
while (1) { \
node_type *cur_node = BTREE_CONTAINER( \
node_type, \
container_node_member, \
cur); \
struct btree_node *next = NULL; \
\
if (node->container_key_member \
> cur_node->container_key_member) { \
next = btree_right(cur); \
\
if (!next) { \
btree_put_right( \
cur, \
&node->container_node_member); \
break; \
} \
} else if ( \
node->container_key_member \
< cur_node->container_key_member) { \
next = btree_left(cur); \
\
if (!next) { \
btree_put_left( \
cur, \
&node->container_node_member); \
break; \
} \
} else { \
return; \
} \
\
cur = next; \
} \
\
btree_insert_fixup(tree, &node->container_node_member); \
}
/* defines a node insertion function.
this function should be used for trees with complex node keys that cannot be
directly compared. a comparator for your keys must be supplied.
EXAMPLE:
if you have a tree node type like this:
struct my_tree_node {
complex_key_t key;
struct btree_node base;
}
You would need to define a comparator function or macro with the following
signature:
int my_comparator(struct my_tree_node *a, struct my_tree_node *b);
Which implements the following:
return -1 if a < b
return 0 if a == b
return 1 if a > b
You would use the following call to generate an insert function for a tree
with this node type:
BTREE_DEFINE_INSERT(struct my_tree_node, base, key, my_tree_node_insert,
my_comparator);
Which would emit a function defined like:
static void my_tree_node_insert(struct btree *tree, struct my_tree_node
*node);
@param node_type your custom tree node type. usually a structure that
contains a struct btree_node member.
@param container_node_member the name of the struct btree_node member
variable within your custom type.
@param container_key_member the name of the key member variable within your
custom type.
@param function_name the name of the function to generate.
@param comparator the name of a comparator function or functional-macro that
conforms to the requirements listed above.
*/
#define BTREE_DEFINE_INSERT( \
node_type, \
container_node_member, \
container_key_member, \
function_name, \
comparator) \
void function_name(struct btree *tree, node_type *node) \
{ \
if (!tree->b_root) { \
tree->b_root = &node->container_node_member; \
btree_insert_fixup( \
tree, \
&node->container_node_member); \
return; \
} \
\
struct btree_node *cur = tree->b_root; \
while (1) { \
node_type *cur_node = BTREE_CONTAINER( \
node_type, \
container_node_member, \
cur); \
struct btree_node *next = NULL; \
int cmp = comparator(node, cur_node); \
\
if (cmp == 1) { \
next = btree_right(cur); \
\
if (!next) { \
btree_put_right( \
cur, \
&node->container_node_member); \
break; \
} \
} else if (cmp == -1) { \
next = btree_left(cur); \
\
if (!next) { \
btree_put_left( \
cur, \
&node->container_node_member); \
break; \
} \
} else { \
return; \
} \
\
cur = next; \
} \
\
btree_insert_fixup(tree, &node->container_node_member); \
}
/* defines a simple tree search function.
this function assumes that your nodes have simple integer keys that can be
compared with the usual operators.
EXAMPLE:
if you have a tree node type like this:
struct my_tree_node {
int key;
struct btree_node base;
}
You would use the following call to generate a search function for a tree
with this node type:
BTREE_DEFINE_SIMPLE_GET(struct my_tree_node, int, base, key,
my_tree_node_get);
Which would emit a function defined like:
static struct my_tree_node *my_tree_node_get(struct btree *tree, int key);
@param node_type your custom tree node type. usually a structure that
contains a struct btree_node member.
@param key_type the type name of the key embedded in your custom tree node
type. this type must be compatible with the builtin comparison operators.
@param container_node_member the name of the struct btree_node member
variable within your custom type.
@param container_key_member the name of the key member variable within your
custom type.
@param function_name the name of the function to generate.
*/
#define BTREE_DEFINE_SIMPLE_GET( \
node_type, \
key_type, \
container_node_member, \
container_key_member, \
function_name) \
node_type *function_name(struct btree *tree, key_type key) \
{ \
struct btree_node *cur = tree->b_root; \
while (cur) { \
node_type *cur_node = BTREE_CONTAINER( \
node_type, \
container_node_member, \
cur); \
if (key > cur_node->container_key_member) { \
cur = btree_right(cur); \
} else if (key < cur_node->container_key_member) { \
cur = btree_left(cur); \
} else { \
return cur_node; \
} \
} \
\
return NULL; \
}
/* perform an in-order traversal of a binary tree
If you have a tree defined like:
struct btree my_tree;
with nodes defined like:
struct my_tree_node {
int key;
struct btree_node base;
}
and you want to do something like:
foreach (struct my_tree_node *node : my_tree) { ... }
you should use this:
btree_foreach (struct my_tree_node, node, &my_tree, base) { ... }
@param iter_type the type name of the iterator variable. this should be the
tree's node type, and shouldn't be a pointer.
@param iter_name the name of the iterator variable.
@param tree_name a pointer to the tree to traverse.
@param node_member the name of the struct btree_node member variable within
the tree node type.
*/
#define btree_foreach(iter_type, iter_name, tree_name, node_member) \
for (iter_type *iter_name = BTREE_CONTAINER( \
iter_type, \
node_member, \
btree_first(tree_name)); \
iter_name; \
iter_name = BTREE_CONTAINER( \
iter_type, \
node_member, \
btree_next(&((iter_name)->node_member))))
/* perform an reverse in-order traversal of a binary tree
If you have a tree defined like:
struct btree my_tree;
with nodes defined like:
struct my_tree_node {
int key;
struct btree_node base;
}
and you want to do something like:
foreach (struct my_tree_node *node : reverse(my_tree)) { ... }
you should use this:
btree_foreach_r (struct my_tree_node, node, &my_tree, base) { ... }
@param iter_type the type name of the iterator variable. this should be the
tree's node type, and shouldn't be a pointer.
@param iter_name the name of the iterator variable.
@param tree_name a pointer to the tree to traverse.
@param node_member the name of the struct btree_node member variable within
the tree node type.
*/
#define btree_foreach_r(iter_type, iter_name, tree_name, node_member) \
for (iter_type *iter_name \
= BTREE_CONTAINER(iter_type, node_member, btree_last(tree_name)); \
iter_name; \
iter_name = BTREE_CONTAINER( \
iter_type, \
node_member, \
btree_prev(&((iter_name)->node_member))))
/* binary tree nodes. this *cannot* be used directly. you need to define a
custom node type that contains a member variable of type struct btree_node.
you would then use the supplied macros to define functions to manipulate your
custom binary tree.
*/
struct btree_node {
struct btree_node *b_parent, *b_left, *b_right;
unsigned short b_height;
};
/* binary tree. unlike struct btree_node, you can define variables of type
* struct btree. */
struct btree {
struct btree_node *b_root;
};
/* re-balance a binary tree after an insertion operation.
NOTE that, if you define an insertion function using BTREE_DEFINE_INSERT or
similar, this function will automatically called for you.
@param tree the tree to re-balance.
@param node the node that was just inserted into the tree.
*/
extern void btree_insert_fixup(struct btree *tree, struct btree_node *node);
/* delete a node from a binary tree and re-balance the tree afterwards.
@param tree the tree to delete from
@param node the node to delete.
*/
extern void btree_delete(struct btree *tree, struct btree_node *node);
/* get the first node in a binary tree.
this will be the node with the smallest key (i.e. the node that is
furthest-left from the root)
*/
extern struct btree_node *btree_first(struct btree *tree);
/* get the last node in a binary tree.
this will be the node with the largest key (i.e. the node that is
furthest-right from the root)
*/
extern struct btree_node *btree_last(struct btree *tree);
/* for any binary tree node, this function returns the node with the
* next-largest key value */
extern struct btree_node *btree_next(struct btree_node *node);
/* for any binary tree node, this function returns the node with the
* next-smallest key value */
extern struct btree_node *btree_prev(struct btree_node *node);
static inline bool btree_empty(const struct btree *tree)
{
return tree->b_root == NULL;
}
/* sets `child` as the immediate left-child of `parent` */
static inline void btree_put_left(
struct btree_node *parent,
struct btree_node *child)
{
parent->b_left = child;
child->b_parent = parent;
}
/* sets `child` as the immediate right-child of `parent` */
static inline void btree_put_right(
struct btree_node *parent,
struct btree_node *child)
{
parent->b_right = child;
child->b_parent = parent;
}
/* get the immediate left-child of `node` */
static inline struct btree_node *btree_left(struct btree_node *node)
{
return node->b_left;
}
/* get the immediate right-child of `node` */
static inline struct btree_node *btree_right(struct btree_node *node)
{
return node->b_right;
}
/* get the immediate parent of `node` */
static inline struct btree_node *btree_parent(struct btree_node *node)
{
return node->b_parent;
}
/* get the height of `node`.
the height of a node is defined as the length of the longest path
between the node and a leaf node.
this count includes the node itself, so the height of a leaf node will be 1.
*/
static inline unsigned short btree_height(struct btree_node *node)
{
return node->b_height;
}
#ifdef __cplusplus
}
#endif
#endif