#include #include #include "memblock.h" static memblock_region_t init_memory_regions[MEMBLOCK_INIT_MEMORY_REGION_COUNT]; static memblock_region_t init_reserved_regions[MEMBLOCK_INIT_RESERVED_REGION_COUNT]; memblock_t memblock = { .memory.regions = init_memory_regions, .memory.count = 0, .memory.max = MEMBLOCK_INIT_MEMORY_REGION_COUNT, .memory.name = "memory", .reserved.regions = init_reserved_regions, .reserved.count = 0, .reserved.max = MEMBLOCK_INIT_RESERVED_REGION_COUNT, .reserved.name = "reserved", }; static int memblock_insert_region(memblock_type_t *type, memblock_region_t *to_add) { unsigned int i = 0; for (i = 0; i < type->count; i++) { const memblock_region_t *cur = &type->regions[i]; if (cur->base >= to_add->limit) { break; } } memblock_region_t *src = &type->regions[i]; memblock_region_t *dst = &type->regions[i + 1]; unsigned int count = type->count - i; memmove(dst, src, count * sizeof *src); *src = *to_add; type->count++; return 0; } static int memblock_remove_region(memblock_type_t *type, unsigned int i) { if (i >= type->count) { return -1; } memblock_region_t *src = &type->regions[i + 1]; memblock_region_t *dst = &type->regions[i]; unsigned int count = type->count - i; memmove(dst, src, count * sizeof *src); type->count--; return 0; } int memblock_add_range(memblock_type_t *type, uintptr_t base, size_t size) { if (size == 0) { return 0; } uintptr_t limit = base + size - 1; if (type->count == 0) { type->regions[0].base = base; type->regions[0].limit = limit; type->count++; return 0; } memblock_region_t new_region = { .base = base, .limit = limit }; bool add_new = true; for (unsigned int i = 0; i < type->count; i++) { memblock_region_t *cur_region = &type->regions[i]; /* case 1: the region being added and the current region have no connection what-so-ever (no overlaps) */ if (cur_region->limit + 1 < new_region.base || cur_region->base > new_region.limit) { continue; } /* case 2: the region being added matches a region already in the list. */ if (cur_region->base == new_region.base && cur_region->limit == new_region.limit) { /* nothing needs to be done */ add_new = false; break; } /* case 3: the region being added completely contains a region already in the list. */ if (cur_region->base > new_region.base && cur_region->limit <= new_region.limit) { memblock_remove_region(type, i); /* after memblock_remove_region(), a different region will have moved into the array slot referenced by i. * decrementing i means we'll stay at the current index and process this region. */ i--; continue; } /* case 4: the region being added meets or partially overlaps a region already in the list. */ /* there can be an overlap at the beginning and the end of the region being added, * anything else is either a full overlap (case 3) or not within the region being added at all. * to handle this, remove the region that's already in the list and extend the region being added to cover it */ if (new_region.base > cur_region->base || new_region.base == cur_region->limit - 1) { /* the new region overlaps the END of the current region, change the base of the new region to match that of the current region. */ new_region.base = cur_region->base; } else if (new_region.base < cur_region->base || new_region.limit + 1 == cur_region->base){ /* the new region overlaps the BEGINNING of the current region, change the limit of the new region to match that of the current region. */ new_region.limit = cur_region->limit; } else { continue; } /* with the new region updated to include the current region, we can remove the current region from the list */ memblock_remove_region(type, i); i--; } if (add_new) { memblock_insert_region(type, &new_region); } return 0; } int memblock_add(uintptr_t base, size_t size) { return memblock_add_range(&memblock.memory, base, size); } int memblock_reserve(uintptr_t base, size_t size) { return memblock_add_range(&memblock.reserved, base, size); } uintptr_t memblock_alloc(size_t size) { return 0; }