#include #include #include #include #define MIN(a, b) ((a) < (b) ? (a) : (b)) #define MAX(a, b) ((a) > (b) ? (a) : (b)) #define ITER(a, b) ((uint64_t)(a) | ((uint64_t)(b) << 32)) #define ITER_END ULLONG_MAX #define IDX_A(idx) ((idx) & 0xFFFFFFFF) #define IDX_B(idx) (((idx) >> 32) & 0xFFFFFFFF) /* the maximum possible value for a pointer type. * Note that any pointers returned by the memblock API will still * be bounded by the defined memory regions, and not by this constant. */ #define ADDR_MAX (~(uintptr_t)0) static memblock_region_t init_memory_regions[MEMBLOCK_INIT_MEMORY_REGION_COUNT]; static memblock_region_t init_reserved_regions[MEMBLOCK_INIT_RESERVED_REGION_COUNT]; memblock_t memblock = { .memory.regions = init_memory_regions, .memory.count = 0, .memory.max = MEMBLOCK_INIT_MEMORY_REGION_COUNT, .memory.name = "memory", .reserved.regions = init_reserved_regions, .reserved.count = 0, .reserved.max = MEMBLOCK_INIT_RESERVED_REGION_COUNT, .reserved.name = "reserved", }; static int memblock_insert_region(memblock_type_t *type, memblock_region_t *to_add) { unsigned int i = 0; for (i = 0; i < type->count; i++) { const memblock_region_t *cur = &type->regions[i]; if (cur->base >= to_add->limit) { break; } } memblock_region_t *src = &type->regions[i]; memblock_region_t *dst = &type->regions[i + 1]; unsigned int count = type->count - i; memmove(dst, src, count * sizeof *src); *src = *to_add; type->count++; return 0; } static int memblock_remove_region(memblock_type_t *type, unsigned int i) { if (i >= type->count) { return -1; } memblock_region_t *src = &type->regions[i + 1]; memblock_region_t *dst = &type->regions[i]; unsigned int count = type->count - i; memmove(dst, src, count * sizeof *src); type->count--; return 0; } int memblock_add_range(memblock_type_t *type, uintptr_t base, size_t size) { if (size == 0) { return 0; } uintptr_t limit = base + size - 1; if (type->count == 0) { type->regions[0].base = base; type->regions[0].limit = limit; type->count++; return 0; } memblock_region_t new_region = { .base = base, .limit = limit }; bool add_new = true; for (unsigned int i = 0; i < type->count; i++) { memblock_region_t *cur_region = &type->regions[i]; /* case 1: the region being added and the current region have no connection what-so-ever (no overlaps) */ if (cur_region->limit + 1 < new_region.base || cur_region->base > new_region.limit) { continue; } /* case 2: the region being added matches a region already in the list. */ if (cur_region->base == new_region.base && cur_region->limit == new_region.limit) { /* nothing needs to be done */ add_new = false; break; } /* case 3: the region being added completely contains a region already in the list. */ if (cur_region->base > new_region.base && cur_region->limit <= new_region.limit) { memblock_remove_region(type, i); /* after memblock_remove_region(), a different region will have moved into the array slot referenced by i. * decrementing i means we'll stay at the current index and process this region. */ i--; continue; } /* case 4: the region being added meets or partially overlaps a region already in the list. */ /* there can be an overlap at the beginning and the end of the region being added, * anything else is either a full overlap (case 3) or not within the region being added at all. * to handle this, remove the region that's already in the list and extend the region being added to cover it */ if (new_region.base > cur_region->base || new_region.base == cur_region->limit - 1) { /* the new region overlaps the END of the current region, change the base of the new region to match that of the current region. */ new_region.base = cur_region->base; } else if (new_region.base < cur_region->base || new_region.limit + 1 == cur_region->base){ /* the new region overlaps the BEGINNING of the current region, change the limit of the new region to match that of the current region. */ new_region.limit = cur_region->limit; } else { continue; } /* with the new region updated to include the current region, we can remove the current region from the list */ memblock_remove_region(type, i); i--; } if (add_new) { memblock_insert_region(type, &new_region); } return 0; } int memblock_add(uintptr_t base, size_t size) { return memblock_add_range(&memblock.memory, base, size); } int memblock_reserve(uintptr_t base, size_t size) { return memblock_add_range(&memblock.reserved, base, size); } uintptr_t memblock_alloc(size_t size) { return 0; } void __next_memory_region(memblock_iter_t *it, memblock_type_t *type_a, memblock_type_t *type_b, uintptr_t start, uintptr_t end) { unsigned int idx_a = IDX_A(it->idx); unsigned int idx_b = IDX_B(it->idx); for (; idx_a < type_a->count; idx_a++) { memblock_region_t *m = &type_a->regions[idx_a]; if (!type_b) { it->base = m->base; it->limit = m->limit; it->idx = ITER(idx_a + 1, idx_b); return; } uintptr_t m_start = m->base; uintptr_t m_end = m->limit; if (m_end < start) { /* we haven't reached the requested memory range yet */ continue; } if (m_start > end) { /* we have gone past the requested memory range and can now stop */ break; } for (; idx_b < type_b->count + 1; idx_b++) { memblock_region_t *r = &type_b->regions[idx_b]; /* r_start and r_end delimit the region of memory between the current and previous reserved regions. * if we have gone past the last reserved region, these variables delimit the range between the end * of the last reserved region and the end of memory. */ uintptr_t r_start = idx_b > 0 ? r[-1].limit + 1 : 0; uintptr_t r_end = idx_b < type_b->count ? r->base - 1 : ADDR_MAX; if (r_start >= m_end) { /* we've gone past the end of the current memory region, and need to go to the next one */ break; } /* we've already gone past this free memory region. move to the next one */ if (m_start >= r_end) { continue; } /* we want the area that is overlapped by both * region M (m_start - m_end) : The region defined as system memory. * region R (r_start - r_end) : The region defined as free / outside of any reserved regions. */ it->base = MAX(m_start, r_start); it->limit = MIN(m_end, r_end); /* further limit the region to the intersection between the region itself and the * specified iteration bounds */ it->base = MAX(it->base, start); it->limit = MIN(it->limit, end); /* whichever region is smaller, increment the pointer for that type, so we can * compare the larger region with the next region of the incremented type. */ if (m_end <= r_end) { idx_a++; } else { idx_b++; } /* store the position for the next iteration */ it->idx = ITER(idx_a, idx_b); return; } } /* ULLONG_MAX signals the end of the iteration */ it->idx = ITER_END; }