obj: remove redundant object functions; move to kernel/ subfolder
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131
kernel/object.c
Normal file
131
kernel/object.c
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@@ -0,0 +1,131 @@
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#include <mango/locks.h>
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#include <mango/object.h>
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#include <mango/queue.h>
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#define HAS_OP(obj, opname) ((obj)->ob_type->ob_ops.opname)
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static struct queue object_types;
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static spin_lock_t object_types_lock = SPIN_LOCK_INIT;
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kern_status_t object_bootstrap(void)
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{
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return KERN_OK;
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}
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kern_status_t object_type_register(struct object_type *p)
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{
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unsigned long flags;
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spin_lock_irqsave(&object_types_lock, &flags);
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queue_push_back(&object_types, &p->ob_list);
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spin_unlock_irqrestore(&object_types_lock, flags);
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p->ob_cache.c_name = p->ob_name;
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p->ob_cache.c_obj_size = p->ob_size;
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p->ob_cache.c_page_order = VM_PAGE_16K;
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vm_cache_init(&p->ob_cache);
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p->ob_flags |= OBJTYPE_INIT;
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return KERN_OK;
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}
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kern_status_t object_type_unregister(struct object_type *p)
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{
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unsigned long flags;
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spin_lock_irqsave(&object_types_lock, &flags);
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queue_delete(&object_types, &p->ob_list);
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spin_unlock_irqrestore(&object_types_lock, flags);
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return KERN_OK;
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}
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struct object *object_create(struct object_type *type)
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{
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if (!(type->ob_flags & OBJTYPE_INIT)) {
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return NULL;
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}
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struct vm_cache *cache = &type->ob_cache;
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void *obj_buf = vm_cache_alloc(cache, 0);
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if (!obj_buf) {
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return NULL;
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}
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memset(obj_buf, 0x00, type->ob_size);
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struct object *obj = (struct object *)((unsigned char *)obj_buf
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+ type->ob_header_offset);
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obj->ob_type = type;
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obj->ob_lock = SPIN_LOCK_INIT;
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obj->ob_magic = OBJECT_MAGIC;
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obj->ob_refcount = 1;
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obj->ob_handles = 0;
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return obj;
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}
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struct object *object_ref(struct object *obj)
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{
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obj->ob_refcount++;
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return obj;
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}
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void object_deref(struct object *obj)
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{
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unsigned long flags;
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spin_lock_irqsave(&obj->ob_lock, &flags);
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if (obj->ob_refcount == 0) {
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spin_unlock_irqrestore(&obj->ob_lock, flags);
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return;
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}
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obj->ob_refcount--;
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if (obj->ob_refcount > 0) {
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spin_unlock_irqrestore(&obj->ob_lock, flags);
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return;
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}
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if (HAS_OP(obj, destroy)) {
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obj->ob_type->ob_ops.destroy(obj);
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}
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vm_cache_free(&obj->ob_type->ob_cache, obj);
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}
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void object_lock(struct object *obj)
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{
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spin_lock(&obj->ob_lock);
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}
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void object_unlock(struct object *obj)
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{
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spin_unlock(&obj->ob_lock);
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}
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void object_lock_irqsave(struct object *obj, unsigned long *flags)
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{
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spin_lock_irqsave(&obj->ob_lock, flags);
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}
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void object_unlock_irqrestore(struct object *obj, unsigned long flags)
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{
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spin_unlock_irqrestore(&obj->ob_lock, flags);
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}
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void *object_data(struct object *obj)
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{
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return (char *)obj + sizeof *obj;
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}
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struct object *object_header(void *p)
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{
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struct object *obj = (struct object *)((char *)p - sizeof *obj);
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if (obj->ob_magic != OBJECT_MAGIC) {
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return NULL;
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}
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return obj;
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}
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