bitmap: fix bitmal_clear() clearing bits in the wrong direction
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@@ -25,7 +25,7 @@ void bitmap_set(unsigned long *map, unsigned long bit)
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void bitmap_clear(unsigned long *map, unsigned long bit)
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{
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unsigned long index = bit / BITS_PER_WORD;
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unsigned long offset = bit & (BITS_PER_WORD - 1);
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unsigned long offset = (BITS_PER_WORD - bit - 1) & (BITS_PER_WORD - 1);
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unsigned long mask = 1ul << offset;
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map[index] &= ~mask;
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