sched: implement waitqueues
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@@ -12,10 +12,27 @@
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#define PRIO_MAX 32
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#define THREAD_KSTACK_ORDER VM_PAGE_4K
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#define wait_event(wq, cond) \
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({ \
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struct thread *self = current_thread(); \
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struct wait_item waiter; \
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wait_item_init(&waiter, self); \
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for (;;) { \
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thread_wait_begin(&waiter, wq); \
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if (cond) { \
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break; \
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} \
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schedule(SCHED_NORMAL); \
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} \
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thread_wait_end(&waiter, wq); \
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})
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct runqueue;
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enum task_state {
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TASK_RUNNING,
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TASK_STOPPED,
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@@ -83,6 +100,8 @@ struct thread {
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uintptr_t tr_sp, tr_bp;
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struct runqueue *tr_rq;
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struct queue_entry tr_threads;
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struct queue_entry tr_rqentry;
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@@ -174,6 +193,13 @@ extern void remove_timer(struct timer *timer);
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extern unsigned long schedule_timeout(unsigned long clock_ticks);
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extern unsigned long milli_sleep(unsigned long ms);
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extern void wait_item_init(struct wait_item *item, struct thread *thr);
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extern void thread_wait_begin(struct wait_item *waiter, struct waitqueue *q);
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extern void thread_wait_end(struct wait_item *waiter, struct waitqueue *q);
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extern void wait_on_queue(struct waitqueue *q);
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extern void wakeup_queue(struct waitqueue *q);
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extern void wakeup_one(struct waitqueue *q);
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#ifdef __cplusplus
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}
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#endif
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@@ -50,6 +50,7 @@ void rq_enqueue(struct runqueue *rq, struct thread *thr)
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rq->rq_nthreads++;
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rq->rq_readybits |= PRIO_MASK(thread_priority(thr));
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thr->tr_rq = rq;
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}
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struct runqueue *cpu_rq(unsigned int cpu)
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73
sched/wait.c
Normal file
73
sched/wait.c
Normal file
@@ -0,0 +1,73 @@
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#include <socks/sched.h>
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#include <socks/cpu.h>
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void wait_item_init(struct wait_item *item, struct thread *thr)
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{
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item->w_thread = thr;
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item->w_entry = QUEUE_ENTRY_INIT;
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}
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void thread_wait_begin(struct wait_item *waiter, struct waitqueue *q)
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{
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unsigned long flags;
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spin_lock_irqsave(&q->wq_lock, &flags);
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queue_push_back(&q->wq_waiters, &waiter->w_entry);
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waiter->w_thread->tr_state = THREAD_SLEEPING;
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spin_unlock_irqrestore(&q->wq_lock, flags);
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}
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void thread_wait_end(struct wait_item *waiter, struct waitqueue *q)
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{
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waiter->w_thread->tr_state = THREAD_READY;
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unsigned long flags;
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spin_lock_irqsave(&q->wq_lock, &flags);
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queue_delete(&q->wq_waiters, &waiter->w_entry);
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spin_unlock_irqrestore(&q->wq_lock, flags);
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}
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void wakeup_queue(struct waitqueue *q)
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{
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unsigned long flags;
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spin_lock_irqsave(&q->wq_lock, &flags);
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struct queue_entry *ent = queue_pop_front(&q->wq_waiters);
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while (ent) {
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struct wait_item *waiter = QUEUE_CONTAINER(struct wait_item, w_entry, ent);
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struct thread *thr = waiter->w_thread;
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struct runqueue *rq = thr->tr_rq;
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if (!rq) {
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rq = cpu_rq(this_cpu());
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}
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thr->tr_state = THREAD_READY;
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rq_enqueue(rq, thr);
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ent = queue_pop_front(&q->wq_waiters);
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}
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spin_unlock_irqrestore(&q->wq_lock, flags);
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}
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void wakeup_one(struct waitqueue *q)
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{
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unsigned long flags;
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spin_lock_irqsave(&q->wq_lock, &flags);
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struct queue_entry *ent = queue_pop_front(&q->wq_waiters);
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if(ent) {
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struct wait_item *waiter = QUEUE_CONTAINER(struct wait_item, w_entry, ent);
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struct thread *thr = waiter->w_thread;
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struct runqueue *rq = thr->tr_rq;
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if (!rq) {
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rq = cpu_rq(this_cpu());
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}
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thr->tr_state = THREAD_READY;
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rq_enqueue(rq, thr);
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}
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spin_unlock_irqrestore(&q->wq_lock, flags);
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}
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