dev: implement reading from block devices

reading from block devices is done using the block cache (bcache).
This cache stores sectors from a block device in pages of memory
marked as 'cached', which will allow them to be reclaimed when
memory pressure is high (TODO).

while block device drivers implement callbacks allowing reading/writing
at block-granularity, the device subsystem uses the block cache to
implement reading/writing at byte-granularity in a driver-agnostic way.

block drivers can disable the block cache for their devices, but this
will require that any clients communicate with the devices at
block-granularity.

also added an offset parameter to device and object read/write functions/callbacks.
This commit is contained in:
2023-07-09 21:58:40 +01:00
parent 53440653f2
commit 3233169f25
14 changed files with 435 additions and 52 deletions

View File

@@ -60,7 +60,8 @@ kern_status_t input_device_report_event(struct input_device *dev, const struct i
return r == sizeof *ev ? KERN_OK : KERN_WOULD_BLOCK;
}
kern_status_t input_device_read(struct device *dev, void *buf, size_t size, size_t *bytes_read, socks_flags_t flags)
kern_status_t input_device_read(struct device *dev, void *buf, size_t offset,
size_t size, size_t *bytes_read, socks_flags_t flags)
{
if (dev->dev_type != DEV_TYPE_INPUT || (size % sizeof (struct input_event)) != 0) {
return KERN_INVALID_ARGUMENT;