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mango/kernel/object.c

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3.8 KiB
C
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#include <kernel/locks.h>
#include <kernel/object.h>
#include <kernel/queue.h>
#define HAS_OP(obj, opname) ((obj)->ob_type->ob_ops.opname)
static struct queue object_types;
static spin_lock_t object_types_lock = SPIN_LOCK_INIT;
static koid_t koid_alloc(void)
{
static koid_t counter = 0;
static spin_lock_t lock = SPIN_LOCK_INIT;
unsigned long flags;
spin_lock_irqsave(&lock, &flags);
koid_t result = counter;
counter++;
spin_unlock_irqrestore(&lock, flags);
return result;
}
kern_status_t object_bootstrap(void)
{
return KERN_OK;
}
kern_status_t object_type_register(struct object_type *p)
{
unsigned long flags;
spin_lock_irqsave(&object_types_lock, &flags);
queue_push_back(&object_types, &p->ob_list);
spin_unlock_irqrestore(&object_types_lock, flags);
p->ob_cache.c_name = p->ob_name;
p->ob_cache.c_obj_size = p->ob_size;
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vm_cache_init(&p->ob_cache);
p->ob_flags |= OBJTYPE_INIT;
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return KERN_OK;
}
kern_status_t object_type_unregister(struct object_type *p)
{
unsigned long flags;
spin_lock_irqsave(&object_types_lock, &flags);
queue_delete(&object_types, &p->ob_list);
spin_unlock_irqrestore(&object_types_lock, flags);
return KERN_OK;
}
struct object *object_create(struct object_type *type)
{
if (!(type->ob_flags & OBJTYPE_INIT)) {
return NULL;
}
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struct vm_cache *cache = &type->ob_cache;
void *obj_buf = vm_cache_alloc(cache, 0);
if (!obj_buf) {
return NULL;
}
struct object *obj = (struct object *)((unsigned char *)obj_buf
+ type->ob_header_offset);
obj->ob_id = koid_alloc();
obj->ob_type = type;
obj->ob_lock = SPIN_LOCK_INIT;
obj->ob_magic = OBJECT_MAGIC;
obj->ob_refcount = 1;
obj->ob_handles = 0;
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return obj;
}
struct object *object_ref(struct object *obj)
{
obj->ob_refcount++;
return obj;
}
static void __cleanup(struct object *obj, struct queue *queue)
{
if (HAS_OP(obj, destroy)) {
obj->ob_type->ob_ops.destroy(obj, queue);
}
vm_cache_free(&obj->ob_type->ob_cache, obj);
}
static void object_cleanup(struct object *obj, unsigned long flags)
{
if (obj->ob_refcount > 0 || obj->ob_handles > 0) {
spin_unlock_irqrestore(&obj->ob_lock, flags);
return;
}
struct queue queue = QUEUE_INIT;
__cleanup(obj, &queue);
if (!HAS_OP(obj, destroy_recurse)) {
return;
}
while (!queue_empty(&queue)) {
struct queue_entry *entry = queue_pop_front(&queue);
struct object *child = NULL;
obj->ob_type->ob_ops.destroy_recurse(entry, &child);
if (!child) {
continue;
}
if (child->ob_refcount > 1) {
child->ob_refcount--;
continue;
}
if (child->ob_refcount == 0 && child->ob_handles == 0) {
__cleanup(child, &queue);
}
}
}
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void object_unref(struct object *obj)
{
unsigned long flags;
spin_lock_irqsave(&obj->ob_lock, &flags);
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if (obj->ob_refcount == 0) {
spin_unlock_irqrestore(&obj->ob_lock, flags);
return;
}
obj->ob_refcount--;
object_cleanup(obj, flags);
}
void object_add_handle(struct object *obj)
{
obj->ob_handles++;
}
void object_remove_handle(struct object *obj)
{
unsigned long flags;
spin_lock_irqsave(&obj->ob_lock, &flags);
if (obj->ob_handles == 0) {
spin_unlock_irqrestore(&obj->ob_lock, flags);
return;
}
obj->ob_handles--;
object_cleanup(obj, flags);
}
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void object_lock(struct object *obj)
{
spin_lock(&obj->ob_lock);
}
void object_unlock(struct object *obj)
{
spin_unlock(&obj->ob_lock);
}
void object_lock_irqsave(struct object *obj, unsigned long *flags)
{
spin_lock_irqsave(&obj->ob_lock, flags);
}
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void object_unlock_irqrestore(struct object *obj, unsigned long flags)
{
spin_unlock_irqrestore(&obj->ob_lock, flags);
}
void *object_data(struct object *obj)
{
return (char *)obj + sizeof *obj;
}
struct object *object_header(void *p)
{
struct object *obj = (struct object *)((char *)p - sizeof *obj);
if (obj->ob_magic != OBJECT_MAGIC) {
return NULL;
}
return obj;
}