object: fix struct zero-initialisation on MSVC
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@@ -66,8 +66,8 @@ int main(void)
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printf("%u\n", item->value);
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}
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b_btree btree = {};
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struct btree_item items3[NITEMS] = {};
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b_btree btree = {0};
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struct btree_item items3[NITEMS] = {0};
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for (int i = 0; i < NITEMS; i++) {
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items3[i].value = i;
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put_node(&btree, &items3[i]);
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